SunCards
One hundred pixel critters from the casino to collect, show off and battle with. Your collection is the same on every server.
Open the panel
Type /cards. Only you see the panel: how many of the 100 you have, your dust, unopened packs and SunCoin, your deck and how it's doing. Everything else is a button away: the album, a pack, your deck, a battle, a trade, the boss, dust. /cards number:72 opens one card straight away.
Getting cards
- A card a day: every
/dailyalso gives you a card, once a day across all your servers. - Packs: five cards for 30 SunCoin; the fifth is always Uncommon or better. SunCoin is earned by playing (
/daily, missions, the Season Pass), never bought. - Gifts: packs SunBot gives out at events open first and cost nothing.
Cards are never sold for money, never turn into coins or SunCoin, and never help in a casino game.
Rarities and looks
| Rarity | Cards | Each card in a pack |
|---|---|---|
| ★ Common | 50 | most of them |
| ★★ Uncommon | 25 | 1 in 4 |
| ★★★ Rare | 15 | 1 in 14 |
| ★★★★ Epic | 7 | 1 in 67, and guaranteed within 30 packs |
| ★★★★★ Legendary | 3 | 1 in 1,250, and guaranteed within 250 packs |
The panel counts down to the next guaranteed Epic and Legendary. Any card can also come in a rarer look: Shiny, Holo, Glitch, Negative or the rarest, Golden. A look changes how the card looks, not how it fights.
The album and crafting
Album shows twenty cards a page; the ones you're missing are shadows. Pick a card to see it big, switch between the looks you own, or Show the server. A missing card can be crafted from dust: each duplicate you break with Dust gives dust (more for a rarer card or a look), and you always keep one of each card in each look.
On the dashboard, My Cards is the same album with every card in 3D: drag it, use the arrow keys or tilt your phone, and the light and the foil follow it. 🔗 Copy a link under a card you own gives a link that shows it off anywhere: pasted in Discord or a chat, it unfurls as the card in the look you picked.
Battles
A deck is three of your cards, in the order they fight: pick them under Deck, or type the numbers. Then Battle: choose who, and how much each of you puts up (nothing, or up to 100,000 coins). The challenge appears in the channel; when they press Fight!, the cards fight it out on their own and the winner takes both stakes.
- Each card has ATK, DEF and SPD: ATK hits harder, DEF takes more and blocks some, SPD makes it likelier to hit first.
- ☀ Sun beats ☾ Night, Night beats ✦ Luck, Luck beats Sun: a card hits a quarter harder against the element it beats.
- A rarer deck has an edge, not a sure win: about 7 battles in 10 go to the deck one rarity up. Order and elements matter.
Nothing is taken until the battle happens: if someone can no longer cover the stake, the battle is called off and no coins move.
Trading
Under Trade, pick a player, the card you give and the card you want from theirs. The offer appears in the channel with both cards; when they press Accept, the two cards swap. Either of you can call it off, and an offer nobody answers ends after two minutes.
- Card for card: no coins and no SunCoin change hands.
- A card can be traded once it has been yours for a day, and a card you got in a trade waits a day before it can go again.
- Three trades a day, and one a day with the same player.
- Trading away a card from your deck leaves the deck one short: pick a new card before your next battle.
The weekly boss
Every week your server gets a boss: one of the seven Epics, a different one each week. Under Boss, press Fight the boss and your deck hits it until all three cards are down. The boss can't fall in one battle, so everyone's damage adds up.
- One fight a day each. The boss stays until Sunday night (UTC), and a new one comes on Monday.
- Every new fighter of the week gives it more HP, so it's beatable on a small server and on a big one.
- Beat it in time and every fighter of the week gets 120 dust. The panel shows the HP left and the top five hitters.
For admins
There's nothing to set up: SunCards work on every server, and the collection belongs to the player, not the server. A battle's stake is in your server's own coins and moves straight from the loser to the winner, so it never adds money to your economy.
Dashboard → Cards has what you can change: switch SunCards off on your server (nobody loses a card; it only hides /cards there), switch the weekly boss off, and pick a channel where a Legendary or a Golden card pulled on your server gets a post. It also shows your server's week: packs, battles, trades and the boss. Your linked Telegram can hear about the rare pulls and the boss falling (Config → Telegram alerts → SunCards).